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Begira, ball tracking and play’s virtual reconstruction in pelota courts
  27,3 MB  (1280x720)
 
Related Projects
BEGIRA
Begira determines the accurate place where the ball has bounced in different sports in order to solve the conflictive plays. This video shows how it works, drawing the ball track in a virtual representation using the data extracted from the broadcast images using digital image analysis techniques.
   
Videoconference on TV system guided through virtual assistants
  12,1 MB  (720x576)
 
Related Projects
I2HOME (IST-2005-033502)
In this video can be observed a Videoconference system integrated on the television, in which a virtual character acts as a personal assistant to the user. This system has been designed specifically for elderly people or people with cognitive impairments who need assistant systems for carrying out complex tasks.
   
Automatic transcription of broadcast news
  21,2 MB  (1280x1024)
 
Related Projects
APyCA
The main objective of the APyCA project is to obtain automatically the transcription of Spanish broadcast news. Using several technologies such as speech recognition, automatic assignment of punctuation marks, alignment and speaker diarization techniques, the aim is to develop some procedures to obtain transcriptions that could help deaf people to understand these kind of audiovisual content.
   
Panoramic representation of the sky, clouds segmentation and different techniques to fog detection
  12,9 MB  (1280x720)
 
Related Projects
Skeye
A panoramic representation created from several images of the sky is showed in this video. Later, the image is segmented using diverse segmentation techniques in earth, clouds, sky and sun classes. In Addition, different techniques as pattern recognition or earth silhouette analysis used to fog detection are showed in this video.
   
Detection and extraction of logos in images through SIFT descriptors and Congote matching
  11,5 MB  (1024x768)
 
Related Projects
SEGUR@
The video shows an example of a known logo search within an image. The logo in the image may be incomplete, deformed, rotated or reduced, and still be located.
   
Virtual hosts in real time for TV shows
  12,6 MB  (1280x720)
 
Related Projects
PUPPET
The video shows a person talking to a 3D animated character in real time.
   
Muja reception guided by a virtual character
  6,3 MB  (1280x1024)
 
Related Projects
POINT
This video is a short sample of the collaborative virtual world to be developed in the POINT project. A virtual guide can be seen coming into the museum and showing it.
   
Animation of the wind mil 3D model used in the e-WindTech project
  14 MB  (640x480)
 
Related Projects
e-WindTech
The video shows the 3D wind mill model that is being used in the e-WindTech project to produce different theoretical and practical exercises in the maintenance of the wind turbines.
   
Diarization. Speaker segmentation and clustering
  4,4 MB  (1200x664)
  Diarization process includes speaker segmentation, clustering and recognition. This demo shows the first two processes. In a first step, speaker change marks are detected, and then we analyses if each speaker has spoken several times, in order to make a cluster with each speaker and to assign different color to each one.
   
Emotional Avatar to information points
  1,3 MB  (640x512)
 
Related Projects
INREDIS
This video shows an emotional virtual character developed to INREDIS Proyect. This virtual character gives answer to the users of an information point (Smartpoint) thanks to emotional animation and emotional voice. The virtual character integrates technologies developed by Vicomtech, University of Valencia and La Salle.
   
Remote Control of the Accessible TV for people with visual impairments through URC/UCH technology
  22,2 MB  (1280x720)
 
Related Projects
I2HOME (IST-2005-033502)
In this video we can observe a remote control system specially designed to people with visual impairments and blindness. The tablet PC that is being used has a screen reader integrated. The Windows Media Center has been choose as a TV, and the connection technology between the WMC and the tablet PC is made through the Universal Control Hub (UCH) an implementation of the ISO/IEC 24752 Universal Remote Console Framework standard.
   
Physical exercise generated by means of motion capture system
  5,7 MB  (1280x1024)
 
Related Projects
SOPRANO (IST-2006-045212)
The video shows a virtual character executing an animation generated by means motion capture system. Moreover, the virtual character is immersed in a 3D virtual world. The application includes realism related aspects as lighting and dynamic shadows generated in real time. The animation engine of the application has been entirely developed in Vicomtech.
   
Physical exercise generated by means motion capture systems
  9,8 MB  (1280x1024)
 
Related Projects
SOPRANO (IST-2006-045212)
The video shows a virtual character executing an animation generated by means motion capture system. The character is immersed in a 3D virtual world. Loading of transparences in different objects of the virtual world can be seen. The animation engine of the application has been entirely developed in Vicomtech.
   
Editor for the physical appearance and behavior of avatars
  10,5 MB  (1280x1024)
 
Related Projects
ELEIN
This video shows the edition of the appearance of an avatar (sex, hairstyle, hair color, eye color, clothing, etc.) Also, it shows the definition of its behavior: what to say and how express it.
   
The historical context of BIDAIATZERA
  11,9 MB  (720x576)
 
Related Projects
BIDAIATZERA
A summary of the first prototype of the BIDAIATZERA Project, called SUA. This project is a play which reflects the battle of 1813 between the English and the French in San Sebastian.
   
Mobile platform excavation simulator
  7,6 MB  (320x240)
 
Related Projects
VARTSIM
This video shows the real cabin mounted on the mobile platform. In the secondary screen a exterior view of the scenario and what the user is seeing in first person is shown.
   
Prototype of the Innovae Games Project for the development of interactive games based on gesture interfaces
  27 MB  (320x240)
 
Related Projects
INNOVAE MULTIJUEGOS
This video shows the interaction of some users on the different games of which the prototype developed during the Innovae Games Project is nowadays composed. The common characteristic amongst all these games is that the interaction between man and computer is only made with the movements of the hands.
   
Visualization of liver parenchyma segmentation with the HEPAVIRE Platform
  6,7 MB  (1280x1024)
 
Related Projects
HEPAVIRE
Visualization of liver parenchyma segmentation in the HEPAVIRE platform. After loading the segmented image this can be visualized together with the original image in 2D as well as in 3D. Moreover, the visualization mode or color for the segmentation can be changed. Finally the total volume is calculated.
   
Augmented Vídeo using optical markerless tracking
  13,1 MB  (640x480)
 
Related Projects
IMPROVE (IST-2003-004785)
This video shows the augmented reality technology by using optical markerless tracking techniques in indoor environment.
   
MRI slice visualization with superimposed liver segmentation
  1,1 MB  (452x308)
 
Related Projects
HEPAVIRE
MRI slice visualization with superimposed liver parenchyma segmentation.
   
PC based excavator simulation
  22,1 MB  (352x288)
 
Related Projects
VARTSIM
This video shows a PC based excavator simulation, using a gamepad as user controller.
   
Augmented Vídeo using optical markerless tracking
  13,8 MB  (640x480)
 
Related Projects
IMPROVE (IST-2003-004785)
This video shows the augmented reality technology by using optical markerless tracking techniques in outdoor environment.
   
Zebrafish embryo cardiac chamber segmentation with image analysis
  0,4 MB  (320x240)
 
Related Projects
ZEBRASCREEN
The video shows the segmentation of the atrium and ventricle in the heart of a GFP transgenic zebrafish embryo with image analysis techniques.
   
Movement detection in radiotherapy
  7,3 MB  (408x388)
 
Related Projects
MOVEDETECT
This video shows the computer vision technology applied to the patient movement detection during radiotherapy treatments.
   
Chat with 3D avatars that can speak in Basque and Spanish
  8,3 MB  (720x480)
 
Related Projects
AVACHAT
AVANET
The video shows a chat system in which the users can communicate with each other audio-visually in the Web, and where each user is represented in real time by a 3D-conversational avatar configured by the user.
   
Automatic isocenter point detection
  4,2 MB  (772x580)
 
Related Projects
Collimatrix
This video shows the automatic isocenter point detection in external radiotherapy treatments by using computer vision techniques.
   
Cardiac contraction in a GFP transgenic zebrafish embryo viewed by fluorescence microscopy
  2,9 MB  (640x480)
 
Related Projects
ZEBRASCREEN
The video shows the cardiac activity of the atrium and ventricle in the heart of a GFP transgenic zebrafish embryo viewed by fluorescence microscopy. Automatic image analysis allows to detect morphological and functional changes of the heart.
   


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